I wanted to look back at my animation books for reference of how to create a run and walk cycle. I have been looking in The Illusion of Life, The Animator’s Survival Guide and Timing for Animation mostly as they are the clearest about the positions. I realise that these images are for traditional animation and that in Maya it is necessary to not make the poses as extreme as they will either break the rig or not look natural and this will ruin the suspension of disbelief in the characters.
f fffSome working out of a walk cycle, with the rotation of the hips and the up and down action:
Trying to make the walks more cartoony - maybe make the Marmot lean forward and the Mongol lean back?