Tuesday, 22 February 2011

Man Head Problems

I opened the Mongolian file from Clym but have some problems with his head, in that he does not have any mouth geometry and also I do not know what to do with his eyes.

I have split the head in half to make the mouth go into the mesh, I need this for the blendshapes.
I don't think it split quite in half properly because there are a lot of verts on the head, so I am stitching him up at the moment. I will then take him back to Mudbox over the next few days and weekend to make the blendshapes.

What do you want the eyes to be like is he having eyeballs like the Marmot? And are we using seperate eyelids like the Marmot or am I using the mesh from the head?

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